Posts tagged Smartphones
Over half of secondhand mobile phones retain important personal data of the original owner, research has shown.
The investigation, from advisory body CPP, found 247 pieces of personal data on a range of mobile phones and SIM cards which had been sold either online or through secondhand electronics shops.
The data included credit card PIN numbers, bank account details, passwords, company information and login details to social networking sites like Facebook and LinkedIn.
A survey conducted as part of the research found half of secondhand mobile owners had discovered personal data from previous users on their devices.
“This report is a shocking wake up call and shows how mobile phones can inadvertently cause people to be careless with their personal data,” said CPP’s mobile data expert, Danny Harrison.
“With the rapid technology advancements in the smartphone market and new models released by manufactures multiple times a year, consumers are upgrading their mobiles more than ever and it is imperative people take personal responsibility to properly manage their own data.”
Jason Hart, who was commissioned by CPP to carry out the experiment, said the best way to remove data from a SIM is simply to destroy it completely.
He recommended users double checked all their information had been removed before selling a device on.
“With new technology does come new risks and our experiment found that newer smartphones have more capabilities to store information and that information is much easier to recover than on traditional mobiles due to the increase of applications,” Hart added.
Managing what data employees are storing on mobile devices has been a growing issue for businesses.
In recent research from Symantec, nearly two thirds of surveyed firms said they recognised the risk of insecure mobile devices connecting to company networks – up 13 percent from 2009.
This article originally appeared at itpro.co.uk
Clearwire Corp. (CLWR), the money-losing wireless broadband provider, has canceled plans to sell its own Clear-branded mobile phones after delaying their introduction last year.
The Kirkland, Washington-based company will rely instead on handsets used by partner Sprint Nextel Corp. (S) on its WiMax fourth-generation network, John Stanton, chairman and interim chief executive officer, said today in an interview at the CTIA Wireless conference in Orlando, Florida.
The company will focus on income from reselling its 4G service to partners, who offer it to customers under their own brands. Clearwire had said it was scaling back its plan to build its own stores and release a smartphone for the faster 4G network in December amid a cash crunch. The company, which reported a $487.4 million net loss last year, has also slowed down its network expansion, cut sales and marketing spending and fired employees to save money.
Sprint, based in Overland Park, Kansas, today offers three 4G handsets that run on Clearwire’s WiMax network and will introduce new handsets in the coming months.
Clearwire fell 1 cent to $5.34 at 4 p.m. New York time in Nasdaq Stock Market trading. The Kirkland, Washington-based company has gained 3.7 percent this year.
To contact the reporters on this story: Greg Bensinger in New York at email@example.com; Amy Thomson in New York at firstname.lastname@example.org
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Orlando, Florida (CNN) — After a lukewarm reception from television buyers, 3-D technology is pushing its way onto small screens.
As Nintendo plans to launch with the first major gadget that can show three-dimension visuals without the need for special glasses in the U.S. on Sunday, two large Asian electronics manufacturers are following suit.
HTC has unveiled the EVO 3D, a follow-up to Sprint Nextel’s breakout smartphone. It has a 4.3-inch touchscreen, which can display eye-popping 3-D without needing glasses. Users will also be able to capture photos and videos in 3-D using a pair of cameras on the back.
Like the original EVO, the 3D version will run Google’s Android operating system and connect to Sprint Nextel’s fast 4G data network.
LG Electronics has been working for a year and half on a 3-D smartphone of its own, said Yongseok Jang, the South Korean company’s vice president of strategy.
The Optimus 3D, as it’s been called, will launch on AT&T Mobility’s network with the name Thrill 4G. AT&T says it will be available in the “coming months,” and a price hasn’t been set.
LG developers spent a great deal of time fine-tuning the pair of 5-megapixel cameras to accurately capture 3-D media, Jang said. Calibrating the cameras to produce good-looking stills and video is more difficult than pulling off a glasses-free display, he said.
The EVO 3D prototype we tested at the CTIA Wireless conference this week shot blurry video. HTC is still working on that aspect, which will probably take several more months to perfect, said Trevor Van Norman, a Sprint marketing director. The EVO 3D will be available this summer, he said.
Nintendo’s 3DS also has a pair of cameras for capturing scenes in 3-D, and it works quite well. Being the first out of the gate to offer a mainstream glasses-free 3-D gadget, Nintendo expected to find competitors, and it soon did when LG announced its phone.
“I wasn’t frustrated or irritated by it,” Hideki Kono, a Nintendo producer who played a key role on developing the 3DS, said through a translator in a recent interview. “I mean, considering the technology was out there in the world, I wasn’t even really surprised by it.”
The Japanese game company plans to fend off competitors by partnering with media publishers that can offer more games and movies in 3-D.
“You need not only the capabilities; you need the content,” Reggie Fils-Aime, Nintendo of America’s president and operating chief, said in an interview. “They’re not going to have the great gaming content that we have.”
For their phones, LG and HTC are lobbying game developers to create 3-D software for Google’s Android smartphone platform. Owners also will be able to download the thousands of games already available for Android.
LG expects to include a few games packaged with the Thrill 4G and have at least 10 games available when the device is made available to purchase, Jang said. With a team led by Jang, LG also persuaded Google to make YouTube videos produced with 3-D cameras available in a separate app and allow the phone’s users to upload their own, Jang said.
“Instead of being at the mercy of Hollywood studios to bring 3-D content, why don’t we enable our customers to create their own 3-D content?” Jang said. Google’s YouTube team also helped LG tweak the quality of the videos produced by the phone, he said.
The EVO 3D will have about a half-dozen 3-D games at launch in addition to the full “Green Hornet” film, Van Norman said. The phone will also have the YouTube 3D application.
HTC touts on its website: “You look better without the 3D glasses,” as a hand tosses a pair into a trash can. LG’s initiative, too, was designed to eliminate the need for wonky glasses, Jang said.
“All our TV guys and our mobile-phone guys, we try to solve that problem — to force people to wear glasses,” Jang said. “Watching 3-D stuff should not be a sit-up experience.”
Both LG and HTC are planning to debut tablet computers that can, like their phones, capture 3-D with a pair of cameras. However, the tablets require users wear dorky, two-toned glasses in order to view the 3-D content.
HTC’s tablet, with its 7-inch touchscreen that requires glasses for 3-D viewing, is called the EVO View 4G and will be available on Sprint.
Jang from LG, which is bringing a tablet to T-Mobile USA’s network, said implementing glasses-free 3-D on the G-Slate’s 9-inch screen was “a cost issue.”
However, by enabling the device to capture 3-D pictures and video, Jang hopes the excitement carries over into LG’s TV business, which has struggled to sell 3-D sets.
T-Mobile, the G-Slate’s exclusive carrier, believes that it’s still “early days” for 3-D technology and that issues will be solved over time with new devices, said Desmond Smith, a senior product manager for the company.
Samsung Electronics hasn’t ventured into the mobile 3-D territory yet. “There has been a big push for (3-D) on the TV side, but we haven’t done anything on the phone side,” said spokesman Kim Titus.
Omar Khan, the strategy chief for Samsung Telecommunications, said mobile devices will be more valuable in the 3-D space as a way to capture content in that format, rather than to view it. “I think it’s still pretty early,” he said.
Smartphone makers and tablet makers have started sneaking 3-D cameras and 3-D camcorders onto their devices. At least a half dozen of them are about to hit the market from the likes of LG, HTC, and others. Why is 3-D being pushed from the big screen down to the smallest screens we use?
I have several theories. More Personal Tech Insights White Papers
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The first is that the television makers are asking them to. The TV industry wants to sell 3-D TVs, and so far consumer interest in them has been a bit weak. Putting devices that can capture 3-D images and video into the hands of consumers means they’ll start creating 3-D content. Viewing that 3-D content on a mobile phone, while neat, is a limited experience and can really only be done by one person at a time. It would be better to share 3-D images with others on a large TV screen. With users creating 3-D content, they’ll want those 3-D TV sets in order to really show off their 3-D pictures and videos.
The other possible source of this new push for 3-D-equipped phones is Google. Google recently launched a new 3-D content channel on YouTube. Anyone can go to the 3-D channel and watch 3-D video there. So far, all the 3-D-equipped devices that have been announced run Google’s Android operating system. Those Android devices, such as the HTC EVO 3D and the LG G-Slate, can not only capture 3-D content but also can share it on the 3-D YouTube channel.
More people shooting 3-D video and uploading it to the 3-D YouTube channel creates an advertising opportunity for Google.
Perhaps a bigger question to ask, though, is any of this 3-D content good enough to want to watch on YouTube or a 3-D TV? Believe it or not, the 3-D devices I saw this week at the CTIA Wireless show produced amazing 3-D images and videos.
The EVO 3D from HTC, for example, has two 5-megapixel cameras that work together to capture 3-D images and video. The stereoscopic images can then be viewed when the device is held at just the right distance from your eyes and tipped at just the right angle (no glasses required). It may be somewhat headache-producing, but the images and video look fantastic. I was surprised by how pronounced the effect is, and how sharp and clear the 3-D images and video can be. The depth the 3-D effect adds to images and video is really quite cool.
Just this week, Muvee released new tools for Android tablets that will allow them to edit HD 3-D video directly on the device (on the raw, compressed files). With 3-D capture and 3-D editing possible, it opens a whole new dimension (pun intended) for people to exercise their creativity. Having outlets such as the 3-D YouTube channel and 3-D television sets through which to share that content means that 3-D is primed to be the next big thing in mobile devices.
I think the whole concept is a bit too gimmicky right now, though. It’s not a must-have feature at all. However, people decried the first camera phones as idiotic. This time around, we shouldn’t make the same mistake and write-off 3-D content creation from mobile devices while it is still in its earliest days.
Businesses have myriad technology options for pulling together people and ideas. But getting it right still isn’t easy. Also in the new all-digital issue of InformationWeek SMB: A UC champion’s survival guide.
Smartphones to Break 100M Shipment Mark in APEJ by 2011 IDC expects smartphone shipments to hit 137 million units in 2011, the first time for shipments to break the 100 million mark in the Asia/Pacific excluding Japan (APEJ) region
“Smartphones were a hot item in 2010, with more than double the shipments of 2009. In 2011, IDC expects this fire to keep burning as mobile phone vendors race to get consumers on higher-margin devices, operators look to pull up revenues on mobile data, and mobile platform stakeholders battle to woo app developers,” says Melissa Chau, Research Manager for Client Devices, Domain Research Group at IDC Asia/Pacific.
Mobile phone shipments, made up of feature phones and smartphones, will rise by a five-year compound annual growth rate (CAGR) of 34% in the APEJ region, nearly doubling to 942 million units from 551 million units shipped in 2010. Both feature phones and smartphones had a strong showing in 2010. Feature phones grew 17% year-on-year in 2010 as the low-end with Chinese and local brands driving up the sub-US$100 segment. As a result, players like ZTE in China and G-Five in India moved up in the regional top 5 rankings for 2010.
However, by 2015, smartphones will grow eight times as fast as feature phones to reach 359 million units. Three in five mobile phones shipped in 2015 will be smartphones, up from one in five in 2010.
A lot of the steam behind this smartphone movement so far has come from mature markets, given that smartphones are generally more expensive. In South Korea alone, smartphones have cranked up by a factor of 10 in 2010, largely thanks to Apple and Samsung. Nokia by contrast has been squarely focused on bringing Symbian OS phones down in price below US$200 for emerging markets like India and Vietnam.
For 2011 and beyond, IDC expects a lot more brands to come in at a lower price point on Android, which will help not only pull up demand in emerging markets, but also make feature phone users across all markets consider upgrading to smartphones.
Up till now, Nokia and the Symbian OS has been the undisputed smartphone market leader in APEJ. But IDC believes Android could overtake Symbian as soon as this year as Nokia’s new products on Windows Phone won’t be available until the end of the year.
Brief Facts & Figures Rank Vendor 2009 Unit Market Share 2010 Unit Market Share Year-on-year Unit Growth 1 Nokia 71.1% 53.7% 58% 2 Apple 7.6% 12.6% 247% 3 Samsung 4.1% 8.5% 339%
Employee motivation: Smartphones could boost performance says T-Mobile
Smartphones can help to boost employee motivation as they allow for more flexible working practices, according to T-Mobile.
The mobile phone company has suggested that small businesses could benefit from smartphones and other mobile technologies as they boost staff performance wherever they are.
“Mobile technology is becoming increasingly important in all walks of life. Workers expect the same technology at work as in their personal lives,” said Martin Lyne, director of SME marketing at T-Mobile.
“Small businesses need to be flexible and available at all times, regardless of whether in the office or on the road. Smartphones especially help small business workers to remain responsive to queries through calls, texts and emails at any time and any place,” he added.
And he also mentioned that access to Google Maps, addresses and contracts could also be easier with smartphones, when usually they would require staff to be at the office.
Another way to boost performances and productivity in the workplace is by playing music, according to Francis McGinty from the International Stress Management Association UK, who said it improves the wellbeing of staff.
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There were devices galore at the Mobile World Congress trade show, but the software outshone the hardware, writes Lucy Battersby.
In between coffees, meetings and product launches at the mobile industry’s annual jamboree in Barcelona, many visitors were seen pulling out a computer or tablet to email and browse the web.
It was not surprising that there was free Wi-Fi available everywhere. What was surprising was the speed of that Wi-Fi. It was lousy. Really lousy. But when you think about it, it all makes sense, and is a perfect demonstration of the benefits and limitations of wireless technology.
Inside the congress were 60,000 people and all their devices and several thousand more devices on display. Apart from those who had turned data capabilities off to avoid roaming fees, everyone at some point was trying to access the internet through their smartphone or tablet or the latest invention.
The radio frequency allocated to the mobile phone cells and temporary Wi-Fi networks serving the congress area struggled with demand for data and slowed to a crawl.
Wireless routers were also used, but signals were slowed by walls. The most reliable and fastest connection came from an ethernet cable.
Inside venues femtocells (femto is a metric measurement) were plugged into fixed connections to boost mobile coverage. These cells transform fixed broadband into mobile broadband, thus taking people off the mobile phone tower cell. These cells have been widely distributed to households by the US mobile company AT&T to alleviate demand on the network.
While displaying the amazing benefits of plucking internet from the air and the future direction of mobile broadband, no one at the congress was arguing it would replace fixed broadband. In fact, the sector invests heavily in comprehensive fixed networks, so every mobile base station can plug into the internet. Telstra already has high-capacity ethernet cables running to 93 per cent of its mobile base stations, its chief executive, David Thodey, said at a press conference announcing the company’s new 4G network.
”We see both fibre to the home and high-speed wireless being complementary. Giving people the option and running a truly homogenous core network is critically important,” he says.
Telstra will install new technology on existing mobile towers to deliver high speed data at 1800 megahertz. The frequency of the new network is more important than the speeds it can achieve because it moves users off the NextG network, set at 850 MHz. Each device and mobile tower is tuned to a particular frequency, which acts like a highway along which data travels. By creating a new highway at 1800, there will be less traffic at 850.
Expanding network capacity to accommodate demand for data was a key theme of the congress. Consumers want all the bells and whistles of their new devices, but they won’t get them unless the network can handle data-hungry applications such as video.
Bob Azzi, the senior vice-president of network at the US mobile operator Sprint, said customer behaviour in the mobile sector is changing.
”We are now in the era where the move is rapid and quick to devices that do a lot more,” he says.
”When you make it easy for customers to use their devices and you make the applications easier, they use more data.”
Instead of a small number of excessive users draining mobile networks, the ubiquity of smartphones means many people using small to medium amounts of data are draining networks.
Despite the limits of physics, the global mobile industry is in ascendancy, judging by the amount of money spent on exhibition venues, hospitality and new product launches. There was a record number of attendees, chief executives and app developers at this year’s congress.
But with every new customer and new device comes more demand on the network, and carriers can’t charge for data unless they deliver it.
The chief executive of Vodafone, Vittorio Colao, declared himself a ”digital optimist”’ because of his belief that customers will pay for better service.
”Tiered data pricing is good because it gives customers choice and control, but it is also good because it gives operators the opportunity to monetise on the high-usage customers, and gives the opportunity to upsell when all these nice devices create more demand,” he says.
Don’t be surprised if carriers start offering guaranteed mobile broadband service at a higher price, or faster downloads for a price. Their networks have the capability to prioritise your data, if you are willing to pay for it.
Which introduces the next big problem for mobile companies after they increase network capacity – building accurate and complex billing systems.
Last year 26 per cent of complaints about Australian telcos were related to billing, at a time when customers only have mobile and fixed phones, and mobile and fixed broadband.
In coming years more and more ordinary products will be built for mobile broadband and more daily chores will be done through mobile devices.
The head of strategy and business development at Ericsson, Stefan Hedelius, says machine-to-machine communications is the next big thing. For example, connecting cars will help road authorities manage traffic flow or track stolen vehicles.
Or software can be downloaded for just a few hours at a time, rather than buying whole packages, or customers can ask for a speed boost at busy times. And mobile devices will be closely tied to bank accounts so consumers can pay for snacks or train fares by waving their phone near a receiver.
But with so much personal and financial information tied up in wireless communications, and so many varied ways for companies to charge for extra service, Hedelius admits carriers will need to be very trustworthy and have excellent billing capabilities.
”Normally operators have a very strong brand and you rely on them for many things … [but] trust is going to be extremely important,” he says.
Operators will also walk a fine line between using all this information for direct advertising and invading customers’ personal space.
”There is a level where [customers] want to have their privacy. We can feel that sometimes,” he says.
The head of Ericsson in Asia and Oceania, Arun Bansal, says operations and business support systems will be a huge growth area around the region as carriers are forced to upgrade to provide better and more complex services.
Back on the consumer side, handset technology is racing ahead of network capability and a user’s basic needs. Samsung released a 3D smartphone which can also record video in three dimensions and Sony Ericsson released a smartphone with PlayStation game controls. Haptic technology allows users to feel texture and grooves on the flat screen of a smartphone or tablet and is already being installed in new products, and Texas Instruments has an application that allows users to zoom in and out of an image or flick through files by gesturing in front of the device’s camera.
And augmented reality was on display everywhere – where a smartphone’s camera picks up signals embedded in images and then displays information about the product. For example, looking at a film poster through your phone would pull up the film’s showing times at nearby cinemas and offer to buy tickets for you, which you would be able to pay for through your mobile phone account.
Supporting these features is the software installed on a smartphone, another key theme at the congress. The importance of the software, or operating system, is becoming more important than the physical phone.
While there are hundreds of smartphone manufacturers and models, consumers only seem to be interested in three major operating systems. First there was only Apple’s iOS and App store, then Google brought Android to market, and then Microsoft released the Windows 7 operating system.
Most apps are available on the three major systems, but not on less popular software.
A handset maker can install different software on their phones to satisfy customer demand. For example, Samsung has phones with Android software and phones with Microsoft software, and also some phones with its own ”bada” software.
The non-voice capabilities of smartphones are so important that consumers are now choosing phones based on the software rather than the handset. Which is why a few days before the World Mobile Congress, the Finnish phone maker Nokia announced a new partnership with Microsoft, with expectations it will release a Windows 7-Nokia smartphone before the end of the year.
The software enables certain applications or features and affects the phone’s speed and performance, but it also affects the way smartphones behave on the network.
”We have had operating systems come out that really load up the network with extraneous data that we do not want … Why they are important to the operator is to make sure that they are efficient and that they work well,” Thodey explains, admitting the customer’s preference for software does not always match the operator’s preference.
Blurring the line between phones and mobile life-management tools and science fiction has inevitably led to a backlash. One of the most memorable devices on show was a phone that only makes phone calls. With the rest of the industry clambering to have the best video and broadband applications, a simple phone with large buttons and no screen stood out. Manufactured in China for an Amsterdam business, John’s Phone also comes with a paper address book neatly fitted into a compartment on its back.
The author travelled to Barcelona as a guest of Ericsson.
Swedish mobile app developer Crunchfish has prototyped a mobile app that lets users control their devices using finger gestures in the air. The app requires a front-facing camera and can replace the touchscreen gesture control with what the company calls “3D control.”
Crunchfish says that this 3D control means more than simply clicking, dragging and scrolling without touching the phone. It means objects on the phone can be twisted, turned and manipulated in 3D, similar to using Microsoft Kinect. Tho’ let’s not get ahead of ourselves. The demo was, so far, limited to mouse-like motions and clicking.
Crunchfish gesture control working in low light.
However, Crunchfish has also separately demonstrated software where the objects move in 3D, so obviously the next step is to link it all together.
Add this 3D demo with the demon video above and you get something really interesting.
Crunchfish claims the technology works in low-light and that no extra hardware is needed, so if it gets past the demo stage, it’s possible that users savvy enough to root their phones may be able to install it themselves. Then they would also be on the hook to develop their own apps for it. Crunchfish says that their demonstrations at MWC lead to lots of interest from handset developers, so here’s hoping that it will one-day materialize as an option for phones and tablets, complete with video games ready to be played.
The company is best known for its mobile apps, including the Hearway, an audio navigation app, and Yapa, a polling application for mobile devices.
Here’s the full press release:
The Solution can replace touch screen interaction with movement detection only. The device will need a camera giving the user the opportunity to click, drag and drop and scroll by doing finger movements in front of the camera.
Touch screens has been around for as long as we can remember so Crunchfish decided it was time for the next step in user interaction. Crunchfish has prototyped its latest cell phone innovation making it possible for users to control their user interface on mobile phones using finger gestures in the air.
Sure, now you do not have to clean your screen from fatty spots from your fingers. But the real advantage is 3D control. What the heck does that mean?
Since the controller responds to your fingers’ position in real space and are not confined to a flat 2D screen anymore, the user can control graphical objects in 3 dimensions. The applications are endless, from chemical molecule manipulations to interaction with 3D avatar characters.
And the really cool thing is that this comes with no additional hardware need – the solution uses the existing front cam. A prototype has been showcased in Crunchfish’s research lab.
The next step of the minority report is to integrate the gesture control with Crunchfish’s existing 3D rendering engine for cell phones. Handset manufacturers can enable new games and UI interaction with 3rd part developers.
You guessed it: It also work without any additional hardware.
02/18/2011 // West Palm Beach, FL, USA // Rene Perras…… Le Buzz // Rene Perras
Lawyer Marketing News– With the rising popularity of smart phones like the iPhone and Androids, more and more advertisers saw and acted upon the opportunity to reach their consumers on-the-go. But, is this form of advertising really effective?
According to a survey conducted by Pontiflex and researcher Harris Interactive, nearly half (47 percent) of consumers say when they click on pop-up ads on their smartphone, it wasn’t on purpose. In addition, 61 percent of people in the 18-34 age demographic say they “accidentally” click on the pop-up ads as well.
Consumers “accidentally” click on the ads while playing games on their mobile phones; these ads appear in awkward places, which are close to the finger-tapping action, causing them to erroneously click on the ad while in the heat of the game. The majority of users felt more negatively about mobile ads than website ads.
But, Internet marketers are urging attorneys and law firms who want to advertise through personal devices like cell phones, not to completely abandon mobile marketing. Adapting your website to be “mobile friendly” and creating apps are still great ideas.
Advertisers must remember that the smartphone’s popularity is growing wildly, and more people are using their cell phones to surf the web, rather than using their home computer. The on-the-go accessibility of 3G and 4G devices allows consumers to surf the web, check their email, and search for things while waiting in line or sitting in the waiting room of their family doctor’s office.
By adapting your law firm website to a mobile format, you will become more accessible to potential clients, who may be searching for a car accident lawyer from an accident scene or hospital room, after being involved in a motor vehicle crash. The mobile sites make it much easier to read and locate information by potential clients. If your lawyer website is not configured in a mobile friendly format the words, phone numbers and other crucial information would be jumbled together and very hard to read; likely frustrating the potential client, leading them to leave your attorney website and look for another law firm to represent their case. Cepac uses industry standard mobile framework software that makes use of HTML5 to enable the delivery of audio and video to smart phones like the IPod and Android.
Apps for the iPhone or the iPad are also another good way to gain exposure. Creating an app for your law firm is relatively inexpensive considering the amount of visibility and accessibility you will create for your attorneys. The apps can contain your practice areas, contact info, blog posts and other information you feel your potential clients need. When they are downloaded by consumers, your app is a daily reminder of your law firm, as it is positioned on their iPhone’s or iPad’s main screen.
At Cepac, our 25 years of experience has given us an expertise in creating law firm marketing techniques that help you reach your desired audience with a distinctive message unique to your law firm. Cepac offers cutting edge marketing services, websites and newsrooms, which allow firms to transmit their news across a vast array of newswire partners, create high visibility and improve website rankings through this powerful news software platform.
For more information on effective lawyer marketing campaigns, attorney private label newsrooms, development of mobile framework for creating mobile apps or making a mobile friendly lawyer website, contact Rene Perras.
Url: Lawyer marketing – Rene Perras
Tags: CEPAC, internet marketers, law firm marketing, lawyer marketing, mobile ads, mobile marketing, Rene Perras, smart phones
BARCELONA – The target release date of the first Nokia smartphone to use Microsoft’s Windows Phone operating system could be set within days, with the company aiming to have it on the market this year, senior executives said.
Speaking on the eve of the mobile phone industry’s annual get-together in Barcelona, Nokia chief Stephen Elop defended the tie-up with the US software giant, saying it would bring billions in value to the Finnish company, which has seen its market share squeezed by Apple’s iPhone and phones using Google’s Android operating system.
Nokia and Microsoft technical teams “are working together next week to solidify the timing of the first Nokia Windows Phone product,” said Jo Harlow, Nokia’s executive vice president in charge of smart devices.
Speaking two days after the announcement of the smartphone tie-up between the two IT giants, Harlow told journalists she could not yet name a date for handset’s release. …
Read the full story at New Zealand Herald